home *** CD-ROM | disk | FTP | other *** search
/ Freelog 100 / FreelogNo100-NovembreDecembre2010.iso / Musique / Clementine / ClementineSetup-0.5-rc1.exe / projectm-presets / Krash - 3D Shapes Demo 2.milk < prev    next >
INI File  |  2010-09-05  |  9KB  |  292 lines

  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=2.000000
  4. fDecay=0.900000
  5. fVideoEchoZoom=1.000000
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=0
  8. nWaveMode=0
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=0
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=1.000000
  22. fWaveScale=1.000000
  23. fWaveSmoothing=0.750000
  24. fWaveParam=0.000000
  25. fModWaveAlphaStart=0.750000
  26. fModWaveAlphaEnd=0.950000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.000000
  29. fZoomExponent=1.000000
  30. fShader=0.000000
  31. zoom=1.000000
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=1.000000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.500000
  41. wave_g=0.500000
  42. wave_b=0.500000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.000000
  46. ob_r=0.000000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=0.000000
  50. ib_size=0.000000
  51. ib_r=0.000000
  52. ib_g=0.000000
  53. ib_b=0.000000
  54. ib_a=0.000000
  55. nMotionVectorsX=12.000000
  56. nMotionVectorsY=9.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=0.900000
  60. mv_r=1.000000
  61. mv_g=1.000000
  62. mv_b=1.000000
  63. mv_a=0.000000
  64. wavecode_0_enabled=1
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=1
  70. wavecode_0_bAdditive=0
  71. wavecode_0_scaling=0.463735
  72. wavecode_0_smoothing=0.000000
  73. wavecode_0_r=1.000000
  74. wavecode_0_g=1.000000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=1.000000
  77. wave_0_init1=//pi
  78. wave_0_init2=t8=3.14159265;
  79. wave_0_init3=t5 = 1;
  80. wave_0_per_frame1=rotx = rotx+bass;
  81. wave_0_per_frame2=roty = roty+mid;
  82. wave_0_per_frame3=rotz = rotz+treb;
  83. wave_0_per_frame4=//rotx =0;
  84. wave_0_per_frame5=//roty =0;
  85. wave_0_per_frame6=//rotz =0;
  86. wave_0_per_frame7=
  87. wave_0_per_frame8=//convert rotation values from degrees to radians
  88. wave_0_per_frame9=t1= t8*rotx/180;
  89. wave_0_per_frame10=t2 = t8*roty/180;
  90. wave_0_per_frame11=t3 = t8*rotz/180;
  91. wave_0_per_frame12=
  92. wave_0_per_point1=//Define 3D Shape
  93. wave_0_per_point2=
  94. wave_0_per_point3=//Torus
  95. wave_0_per_point4=x0 = (1+value1)*sin(2*t8*sample);
  96. wave_0_per_point5=y0 = (1+value1)*cos(2*t8*sample);
  97. wave_0_per_point6=x1 = 0.5*sin(32*t8*sample)*y0+y0;
  98. wave_0_per_point7=y1 = 0.5*sin(32*t8*sample)*x0+x0;
  99. wave_0_per_point8=z1= 0.5*cos(32*t8*sample);
  100. wave_0_per_point9=
  101. wave_0_per_point10=//modulate values to adjust for rotation on multiple axes, convert to world co-ordinates
  102. wave_0_per_point11=y2 = y1*cos(t1)-z1*sin(t1);
  103. wave_0_per_point12=z2 = y1*sin(t1)+z1*cos(t1);
  104. wave_0_per_point13=x2 = z2*sin(t2)+x1*cos(t2);
  105. wave_0_per_point14=z3 = z2*cos(t2)-x1*sin(t2);
  106. wave_0_per_point15=x3 = x2*cos(t3)-y2*sin(t3);
  107. wave_0_per_point16=y3 = y2*cos(t3)+x2*sin(t3);
  108. wave_0_per_point17=//move resulting shape in 3d space
  109. wave_0_per_point18=x4 = x3;
  110. wave_0_per_point19=y4 = y3;
  111. wave_0_per_point20=z4 = z3+2;
  112. wave_0_per_point21=//draw 3d shape in 2d
  113. wave_0_per_point22=x=0.5+0.5*(x4/(1+z4*0.5));
  114. wave_0_per_point23=y=0.5+0.5*(y4/(1+z4*0.5));
  115. wavecode_1_enabled=0
  116. wavecode_1_samples=512
  117. wavecode_1_sep=0
  118. wavecode_1_bSpectrum=0
  119. wavecode_1_bUseDots=0
  120. wavecode_1_bDrawThick=1
  121. wavecode_1_bAdditive=0
  122. wavecode_1_scaling=0.463735
  123. wavecode_1_smoothing=0.000000
  124. wavecode_1_r=1.000000
  125. wavecode_1_g=1.000000
  126. wavecode_1_b=1.000000
  127. wavecode_1_a=1.000000
  128. wave_1_init1=//pi
  129. wave_1_init2=t8=3.14159265;
  130. wave_1_init3=t5 = 1;
  131. wave_1_per_frame1=rotx = rotx+bass;
  132. wave_1_per_frame2=roty = roty+mid;
  133. wave_1_per_frame3=rotz = rotz+treb;
  134. wave_1_per_frame4=//rotx = 0;
  135. wave_1_per_frame5=//roty =0;
  136. wave_1_per_frame6=//rotz = 0;
  137. wave_1_per_frame7=
  138. wave_1_per_frame8=//convert rotation values from degrees to radians
  139. wave_1_per_frame9=t1= t8*rotx/180;
  140. wave_1_per_frame10=t2 = t8*roty/180;
  141. wave_1_per_frame11=t3 = t8*rotz/180;
  142. wave_1_per_frame12=
  143. wave_1_per_frame13=t4 = 3*sin(time+0.66*t8);
  144. wave_1_per_frame14=t5 = 10+8*cos(time+0.66*t8);
  145. wave_1_per_frame15=
  146. wave_1_per_frame16=b = 0.5-0.4*cos(time+0.66*t8);
  147. wave_1_per_frame17=g = 0.5-0.4*sin(time+0.66*t8);
  148. wave_1_per_point1=//Define 3D Shape
  149. wave_1_per_point2=
  150. wave_1_per_point3=//Sphere
  151. wave_1_per_point4=x1 = (1+value1)*sin(t8*sample)*sin(16*t8*sample);
  152. wave_1_per_point5=y1 = (1+value1)*cos(t8*sample);
  153. wave_1_per_point6=z1= (1+value1)*sin(t8*sample)*cos(16*t8*sample);
  154. wave_1_per_point7=
  155. wave_1_per_point8=//modulate values to adjust for rotation on multiple axes, convert to world co-ordinates
  156. wave_1_per_point9=y2 = y1*cos(t1)-z1*sin(t1);
  157. wave_1_per_point10=z2 = y1*sin(t1)+z1*cos(t1);
  158. wave_1_per_point11=x2 = z2*sin(t2)+x1*cos(t2);
  159. wave_1_per_point12=z3 = z2*cos(t2)-x1*sin(t2);
  160. wave_1_per_point13=x3 = x2*cos(t3)-y2*sin(t3);
  161. wave_1_per_point14=y3 = y2*cos(t3)+x2*sin(t3);
  162. wave_1_per_point15=//move resulting shape in 3d space
  163. wave_1_per_point16=x4 = x3+t4;
  164. wave_1_per_point17=y4 = y3;
  165. wave_1_per_point18=z4 = z3+t5;
  166. wave_1_per_point19=//draw 3d shape in 2d
  167. wave_1_per_point20=x=0.5+0.5*(x4/(1+z4*0.5));
  168. wave_1_per_point21=y=0.5+0.5*(y4/(1+z4*0.5));
  169. wave_1_per_point22=
  170. wave_1_per_point23=r = g+value1;
  171. wavecode_2_enabled=0
  172. wavecode_2_samples=512
  173. wavecode_2_sep=0
  174. wavecode_2_bSpectrum=0
  175. wavecode_2_bUseDots=0
  176. wavecode_2_bDrawThick=1
  177. wavecode_2_bAdditive=0
  178. wavecode_2_scaling=0.463735
  179. wavecode_2_smoothing=0.000000
  180. wavecode_2_r=1.000000
  181. wavecode_2_g=1.000000
  182. wavecode_2_b=1.000000
  183. wavecode_2_a=1.000000
  184. wave_2_init1=//pi
  185. wave_2_init2=t8=3.14159265;
  186. wave_2_init3=t5 = 1;
  187. wave_2_per_frame1=rotx = rotx+bass;
  188. wave_2_per_frame2=roty = roty+mid;
  189. wave_2_per_frame3=rotz = rotz+treb;
  190. wave_2_per_frame4=//rotx = 0;
  191. wave_2_per_frame5=//roty =0;
  192. wave_2_per_frame6=//rotz = 0;
  193. wave_2_per_frame7=
  194. wave_2_per_frame8=//convert rotation values from degrees to radians
  195. wave_2_per_frame9=t1= t8*rotx/180;
  196. wave_2_per_frame10=t2 = t8*roty/180;
  197. wave_2_per_frame11=t3 = t8*rotz/180;
  198. wave_2_per_frame12=
  199. wave_2_per_frame13=t4 = 3*sin(time+1.33*t8);
  200. wave_2_per_frame14=t5 = 10+8*cos(time+1.33*t8);
  201. wave_2_per_frame15=
  202. wave_2_per_frame16=r = 0.5-0.4*cos(time+1.33*t8);
  203. wave_2_per_frame17=b = 0.5-0.4*sin(time+1.33*t8);
  204. wave_2_per_point1=//Define 3D Shape
  205. wave_2_per_point2=
  206. wave_2_per_point3=//Cube
  207. wave_2_per_point4=x0 = if(below(sample*12,1),sample*12, if(below(sample*12,2),1, if(below(sample*12,3),abs(sample*12-3), if(below(sample*12,6),0, if(below(sample*12,8),1, if(below(sample*12,9),abs(sample*12-9), if(below(sample*12,10),0, if(below(sample*12,11),sample*12-10,1))))))));
  208. wave_2_per_point5=y0 = if(below(sample*12,1),0, if(below(sample*12,2),sample*12-1, if(below(sample*12,3),1, if(below(sample*12,4),abs(sample*12-4), if(below(sample*12,5),0, if(below(sample*12,7),1, if(below(sample*12,9),0, if(below(sample*12,10),sample*12-9, if(below(sample*12,11),1,abs(sample*12-12))))))))));
  209. wave_2_per_point6=z0 = if(below(sample*12,4),0, if(below(sample*12,5),sample*12-4, if(below(sample*12,6),abs(sample*12-6), if(below(sample*12,7),sample*12-6, if(below(sample*12,8),abs(sample*12-8),1)))));
  210. wave_2_per_point7=x1 = 0.5-x0+if(below(sin(sample*12*3.1415),0),value1,0);
  211. wave_2_per_point8=y1 = 0.5-y0+if(below(cos((sample*12-1.5)*3.1415),0),value1,0);
  212. wave_2_per_point9=z1 = 0.5-z0+if(below(sample*12,4),0,if(below(sample*12,8),value1,0));
  213. wave_2_per_point10=
  214. wave_2_per_point11=//modulate values to adjust for rotation on multiple axes, convert to world co-ordinates
  215. wave_2_per_point12=y2 = y1*cos(t1)-z1*sin(t1);
  216. wave_2_per_point13=z2 = y1*sin(t1)+z1*cos(t1);
  217. wave_2_per_point14=x2 = z2*sin(t2)+x1*cos(t2);
  218. wave_2_per_point15=z3 = z2*cos(t2)-x1*sin(t2);
  219. wave_2_per_point16=x3 = x2*cos(t3)-y2*sin(t3);
  220. wave_2_per_point17=y3 = y2*cos(t3)+x2*sin(t3);
  221. wave_2_per_point18=//move resulting shape in 3d space
  222. wave_2_per_point19=x4 = x3+t4;
  223. wave_2_per_point20=y4 = y3;
  224. wave_2_per_point21=z4 = z3+t5;
  225. wave_2_per_point22=//draw 3d shape in 2d
  226. wave_2_per_point23=x=0.5+0.5*(x4/(1+z4*0.5));
  227. wave_2_per_point24=y=0.5+0.5*(y4/(1+z4*0.5));
  228. wave_2_per_point25=
  229. wave_2_per_point26=g = b+value1;
  230. shapecode_0_enabled=0
  231. shapecode_0_sides=4
  232. shapecode_0_additive=0
  233. shapecode_0_thickOutline=0
  234. shapecode_0_x=0.500000
  235. shapecode_0_y=0.500000
  236. shapecode_0_rad=0.100000
  237. shapecode_0_ang=0.000000
  238. shapecode_0_r=1.000000
  239. shapecode_0_g=0.000000
  240. shapecode_0_b=0.000000
  241. shapecode_0_a=1.000000
  242. shapecode_0_r2=0.000000
  243. shapecode_0_g2=1.000000
  244. shapecode_0_b2=0.000000
  245. shapecode_0_a2=0.000000
  246. shapecode_0_border_r=1.000000
  247. shapecode_0_border_g=1.000000
  248. shapecode_0_border_b=1.000000
  249. shapecode_0_border_a=0.100000
  250. shapecode_1_enabled=0
  251. shapecode_1_sides=4
  252. shapecode_1_additive=0
  253. shapecode_1_thickOutline=0
  254. shapecode_1_x=0.500000
  255. shapecode_1_y=0.500000
  256. shapecode_1_rad=0.100000
  257. shapecode_1_ang=0.000000
  258. shapecode_1_r=1.000000
  259. shapecode_1_g=0.000000
  260. shapecode_1_b=0.000000
  261. shapecode_1_a=1.000000
  262. shapecode_1_r2=0.000000
  263. shapecode_1_g2=1.000000
  264. shapecode_1_b2=0.000000
  265. shapecode_1_a2=0.000000
  266. shapecode_1_border_r=1.000000
  267. shapecode_1_border_g=1.000000
  268. shapecode_1_border_b=1.000000
  269. shapecode_1_border_a=0.100000
  270. shapecode_2_enabled=0
  271. shapecode_2_sides=4
  272. shapecode_2_additive=0
  273. shapecode_2_thickOutline=0
  274. shapecode_2_x=0.500000
  275. shapecode_2_y=0.500000
  276. shapecode_2_rad=0.100000
  277. shapecode_2_ang=0.000000
  278. shapecode_2_r=1.000000
  279. shapecode_2_g=0.000000
  280. shapecode_2_b=0.000000
  281. shapecode_2_a=1.000000
  282. shapecode_2_r2=0.000000
  283. shapecode_2_g2=1.000000
  284. shapecode_2_b2=0.000000
  285. shapecode_2_a2=0.000000
  286. shapecode_2_border_r=1.000000
  287. shapecode_2_border_g=1.000000
  288. shapecode_2_border_b=1.000000
  289. shapecode_2_border_a=0.100000
  290. per_frame_1=warp=0;
  291. per_frame_2=wave_a=0;
  292.